Loic.Unity-Technologies.UnityCsReference 1.0.0

dotnet add package Loic.Unity-Technologies.UnityCsReference --version 1.0.0
                    
NuGet\Install-Package Loic.Unity-Technologies.UnityCsReference -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Loic.Unity-Technologies.UnityCsReference" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Loic.Unity-Technologies.UnityCsReference" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Loic.Unity-Technologies.UnityCsReference" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Loic.Unity-Technologies.UnityCsReference --version 1.0.0
                    
#r "nuget: Loic.Unity-Technologies.UnityCsReference, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Loic.Unity-Technologies.UnityCsReference@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Loic.Unity-Technologies.UnityCsReference&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Loic.Unity-Technologies.UnityCsReference&version=1.0.0
                    
Install as a Cake Tool

Unity 2020.2.0a13 C# reference source code

The C# part of the Unity engine and editor source code. May be used for reference purposes only.

For terms of use, see https://unity3d.com/legal/licenses/Unity_Reference_Only_License

The repository includes third-party code subject to third-party notices.

The terms of use do not permit you to modify or redistribute the C# code (in either source or binary form). If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license: https://store.unity.com/contact?type=source-code

We do not take pull requests at this time (sorry). But if you find something that looks like a bug, we'd appreciate it if you'd file it using the Unity Bug Reporter. For more information, see our blog post: https://blogs.unity3d.com/2018/03/26/releasing-the-unity-c-source-code/

Unless expressly provided otherwise, the software under this license is made available strictly on an "AS IS" BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions.

The C# solution is in Projects/CSharp/UnityReferenceSource.sln

The folder and file layout of the reference source matches the Unity source tree layout; it can and will change between different Unity versions.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net5.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0 0 7/31/2021