Loic.Unity-Technologies.VisualEffectGraph-Samples
1.0.0
dotnet add package Loic.Unity-Technologies.VisualEffectGraph-Samples --version 1.0.0
NuGet\Install-Package Loic.Unity-Technologies.VisualEffectGraph-Samples -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Loic.Unity-Technologies.VisualEffectGraph-Samples" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Loic.Unity-Technologies.VisualEffectGraph-Samples" Version="1.0.0" />
<PackageReference Include="Loic.Unity-Technologies.VisualEffectGraph-Samples" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Loic.Unity-Technologies.VisualEffectGraph-Samples --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Loic.Unity-Technologies.VisualEffectGraph-Samples, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Loic.Unity-Technologies.VisualEffectGraph-Samples@1.0.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Loic.Unity-Technologies.VisualEffectGraph-Samples&version=1.0.0
#tool nuget:?package=Loic.Unity-Technologies.VisualEffectGraph-Samples&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Visual Effect Graph - Samples
In this project you will be able to access sample scenes and effects made with the Visual Effect Graph. You can download snapshots of these samples by using the release tab, or by cloning this repository.
There are also pre-built binaries for Windows and/or macOS available.
Changelog
2019.4 Release 1 : (7.5.2 rev1 2020-12-15)
- Updated HD Render Pipeline / Visual Effect Graph to 7.5.2
- **Notable Changes : **
- Rebuilt all Visual Effects
2019.3 Release 2 : (7.2.1 rev1 2020-03-10)
- Updated HD Render Pipeline / Visual Effect Graph to 7.2.1
- **Notable Changes : **
- Rebuilt all Visual Effects
- Upgraded all HDRP materials to 7.2.1
- Added Magic Book Sample
2019.3 Update: (7.2.0 rev1 2020-02-12)
- Updated HD Render Pipeline / Visual Effect Graph to 7.2.0
- Fixes and Improvements
- Rebuilt all Visual Effects
- Upgraded all HDRP materials to 7.2.0
- Fixed Ambient Lighting in GrassWind
- Fixed SSS Profile for Chomper Character in EllenHologram
- Fixed UI Labels in Voxelized Terrain that disappeared in 1440p
- Fixed Bonfire Fire Shader : was using a texture that was removed from HD Render Pipeline Package
- Removed unused Custom Render Texture + Shaders in SpaceshipHoloTable
2019.3.0 Release : (7.1.8 rev1 2020-01-30)
- New Samples
- Bonfire : Small Scene with Fire and smoke featuring custom VFX Shader Graph rendering (Featuring CC0 Assets from Kenney)
- Ribbon Pack : Balls of Unraveling multi-colored trails featuring the new Particle Strips.
- Ellen Hologram : Holographic reprojection of moving characters from 3D Game Kit
- General Improvements
- Other Samples were updated and polished to match new features:
- Added Motion Vectors / Motion blur in Butterflies, Portal, SpaceshipHoloTable, UnityLogo, Volumetric, VoxelizedTerrain
- Reduced texture size of the SpaceshipHoloTable environment
- Rebuilt all assets
- Removed old ProceduralSky from scenes
- Embedded Visual Effect Graph Sample Additions from package 7.1.6
- Samples Navigation Improvements
- Added Navigation Menu Bar (Accessible via Escape Key)
- Options Window
- Load Samples Window
- Toggle Demo Mode
- Toggle FPS Counter
- Take Screenshot
- Added Navigation Menu Bar (Accessible via Escape Key)
- Other Samples were updated and polished to match new features:
- Known Issues:
- Ellen Hologram not working properly on macOS/metal
- Linux Vulkan rendering is mostly broken
- New Samples
The 2019.1 Release! ( 5.8.2-preview rev1 - 2019-03-19 )
New Samples
Spaceship Holo Table : Holographic Pin-Screen effect isolated from the Spaceship Demo
General Improvements
- Upgraded all project, volumes, postprocesses and scenes to 2019.1 package track
- HD/VFX Package versions to 5.8.2-preview
- Editor version to 2019.1.0b6
- Upgraded all project, volumes, postprocesses and scenes to 2019.1 package track
Fixes
- General Performance adjustments
Third Release ( 4.9.0-preview rev1 - 2019-02-07 )
- New Samples
- Genie: Magic flow gushing out of the Magic lantern and taking the shape of a Genie
- AR Radar : Lines and Dots that form a Radar Grid with multiple Targets
- Voxelized Terrain : Interactive Terrain
- Fixes and General Improvements:
- Simplified Sample Loader Script
- GrassWind : Fixed the sample to reflect the fixes in ConnectTarget
- GrassWind : Reworked the Camera Control (now works with cinemachine)
- GrassWind : Added Ethan Body Diffuse texture
- New Samples
Second Release ( 4.6.0-preview rev1 - 2019-01-07 )
- New Samples
- GrassWind : Grass quads on terrain reacting to player movement and wind
- Volumetric : Lit Particles reacting to volumetric lighting and transmission
- Portal : Magic portal reminiscing of a strange doctor....
- Fixes:
- Fixed Butterflies Bodies set to Opaque
- Fixed Missing references to VectorField and Texture in UnityLogo template
- Removed unused HDRP Resources file (now using default one)
- New Samples
First Release ( 4.3.0-preview rev1 - 2018-11-27 )
- Base Project and 3 Samples
- Unity Logo : around 750k particles driven by vector fields
- Butterflies : Procedurally animated and simulated butterflies
- Morphing Face : Simulation-less face of cubes with masking and material animation
- Base Project and 3 Samples
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net5.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
1.0.0 | 0 | 7/31/2021 |