Loic.keijiro.Voxelman 1.0.0

dotnet add package Loic.keijiro.Voxelman --version 1.0.0
                    
NuGet\Install-Package Loic.keijiro.Voxelman -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Loic.keijiro.Voxelman" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Loic.keijiro.Voxelman" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Loic.keijiro.Voxelman" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Loic.keijiro.Voxelman --version 1.0.0
                    
#r "nuget: Loic.keijiro.Voxelman, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Loic.keijiro.Voxelman@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Loic.keijiro.Voxelman&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Loic.keijiro.Voxelman&version=1.0.0
                    
Install as a Cake Tool

Voxelman

gif gif

Voxelman is an example that shows how to use the new Entity Component System with Unity in an extreme way. Each voxel in the scene is instantiated as an entity, and controlled by component systems. It also utilizes the C# Job System, the Burst Compiler and the asynchronous raycast to hit the maximum efficiency of multi-core processors.

System requirements

  • Unity 2018.2 or later

How to play with this project

Submodules

This repository uses Git submodules to manage UPM (Unity Package Manager) packages. If you know Git well and how to deal with submodules, simply clone this repository and do submodule init & submodule update in it.

If you're not sure what Git submodule is, download the contents of this repository from zip download link. After extracting the zip file, download and extract the following packages into the Packages directory.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net5.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0 0 7/31/2021