System.Threading.Tasks.Dataflow
6.0.0
Prefix Reserved
dotnet add package System.Threading.Tasks.Dataflow --version 6.0.0
NuGet\Install-Package System.Threading.Tasks.Dataflow -Version 6.0.0
<PackageReference Include="System.Threading.Tasks.Dataflow" Version="6.0.0" />
paket add System.Threading.Tasks.Dataflow --version 6.0.0
#r "nuget: System.Threading.Tasks.Dataflow, 6.0.0"
// Install System.Threading.Tasks.Dataflow as a Cake Addin #addin nuget:?package=System.Threading.Tasks.Dataflow&version=6.0.0 // Install System.Threading.Tasks.Dataflow as a Cake Tool #tool nuget:?package=System.Threading.Tasks.Dataflow&version=6.0.0
TPL Dataflow promotes actor/agent-oriented designs through primitives for in-process message passing, dataflow, and pipelining. TDF builds upon the APIs and scheduling infrastructure provided by the Task Parallel Library (TPL), and integrates with the language support for asynchrony provided by C#, Visual Basic, and F#.
Commonly Used Types:
System.Threading.Tasks.Dataflow.ActionBlock<TInput>
System.Threading.Tasks.Dataflow.BatchBlock<T>
System.Threading.Tasks.Dataflow.BatchedJoinBlock<T1, T2>
System.Threading.Tasks.Dataflow.BatchedJoinBlock<T1, T2, T3>
System.Threading.Tasks.Dataflow.BroadcastBlock<T>
System.Threading.Tasks.Dataflow.BufferBlock<T>
System.Threading.Tasks.Dataflow.DataflowBlock
System.Threading.Tasks.Dataflow.JoinBlock<T1, T2>
System.Threading.Tasks.Dataflow.JoinBlock<T1, T2, T3>
System.Threading.Tasks.Dataflow.TransformBlock<TInput, TOutput>
System.Threading.Tasks.Dataflow.TransformManyBlock<TInput, TOutput>
System.Threading.Tasks.Dataflow.WriteOnceBlock<T>
Product | Versions Compatible and additional computed target framework versions. |
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.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
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.NETFramework 4.6.1
- No dependencies.
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.NETStandard 2.0
- No dependencies.
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.NETStandard 2.1
- No dependencies.
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net6.0
- No dependencies.
NuGet packages (8)
Showing the top 5 NuGet packages that depend on System.Threading.Tasks.Dataflow:
Package | Downloads |
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Microsoft.NETCore
Provides a set of packages that can be used when building portable libraries on .NETCore based platforms. - 1548494 |
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Microsoft.VisualStudio.Utilities
A member of the Visual Studio SDK |
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Microsoft.Build
This package contains the Microsoft.Build assembly which is used to create, edit, and evaluate MSBuild projects. |
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Microsoft.VisualStudio.Shell.Framework
A member of the Visual Studio SDK |
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Microsoft.VisualStudio.Composition
Lightning fast MEF engine, supporting System.ComponentModel.Composition and System.Composition. |
GitHub repositories (122)
Showing the top 5 popular GitHub repositories that depend on System.Threading.Tasks.Dataflow:
Repository | Stars |
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jellyfin/jellyfin
The Free Software Media System
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files-community/Files
A modern file manager that helps users organize their files and folders.
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dotnet/roslyn
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
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stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
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dotnet/msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
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