lynMarkdigRenderTest80 1.0.0

dotnet add package lynMarkdigRenderTest80 --version 1.0.0                
NuGet\Install-Package lynMarkdigRenderTest80 -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="lynMarkdigRenderTest80" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add lynMarkdigRenderTest80 --version 1.0.0                
#r "nuget: lynMarkdigRenderTest80, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install lynMarkdigRenderTest80 as a Cake Addin
#addin nuget:?package=lynMarkdigRenderTest80&version=1.0.0

// Install lynMarkdigRenderTest80 as a Cake Tool
#tool nuget:?package=lynMarkdigRenderTest80&version=1.0.0                
    /// <summary>
    /// A test to have TheHands and TheEyes working together
    /// Preparation: Open Microsoft Paint, with full canvas ready
    /// This code will:
    /// - focus on Paint, demonstrate the recognition
    /// - draw something on canvas
    /// - duplicate the drawing
    /// - once again find all similar drawings on the canvas
    /// </summary>
    void HandsAndEyesTest()
    {
        // Look for a window which has "paint" in title and bring it to front
        App app = App.GetAppByWindowTitle("paint");
        app.ToFront();

        // Highlight the Paint's window area
        Area area = new Area(app.GetMainWindowRectangle());
        area.Highlight(new SolidBrush(Color.FromArgb(63, Color.Red)));
        Thread.Sleep(2222); // wait, just to observer
        Area.ClearHighlight(); // clear the highlight

        // Prepare some points to draw in sequence
        Point[] points1 = new Point[] // 1st stroke
        {
            new Point(area.Center.X-10,area.Center.Y-10),
            new Point(area.Center.X+10,area.Center.Y-10),
            new Point(area.Center.X+10,area.Center.Y+10),
            new Point(area.Center.X-10,area.Center.Y+10)
        };
        Point[] points2 = new Point[] // 2nd stroke
        {
            new Point(area.Center.X-14,area.Center.Y-14),
            new Point(area.Center.X+14,area.Center.Y-14),
            new Point(area.Center.X+14,area.Center.Y+14),
            new Point(area.Center.X-14,area.Center.Y+14)
        };

        Mouse.DefaultMouseActionDelay = 111; // set some delay after each mouse action, it's easier to observe

        // Draw on Paint's canvas
        Mouse.LeftDrag(points1);
        Mouse.LeftDrag(points2);

        Keyboard.DefaultKeyboardActionDelay = 41; // set some delay after each keyboard action

        // Switch to Paint's select mode
        Keyboard.KeyDown(Keys.LControlKey);
        Keyboard.KeyTyping(Keys.A);
        Keyboard.KeyUp(Keys.LControlKey);
        Keyboard.KeyTyping(Keys.Escape);

        // The drawing's area
        Area myDrawingArea = new Area(
            new Rectangle(
                new Point(area.Center.X - 16, area.Center.Y - 16),
                new Size(32, 32)));

        // In Paint, select the drawing
        Mouse.LeftDrag(
            myDrawingArea.TopLeft,
            myDrawingArea.BottomRight);

        // Make a copy of the drawing
        Keyboard.KeyDown(Keys.LControlKey);
        Keyboard.KeyTyping(Keys.C);
        Keyboard.KeyTyping(Keys.V);
        Keyboard.KeyUp(Keys.LControlKey);
        Keyboard.KeyTyping(Keys.Escape);

        // Find all the same drawings on Paint's window
        using (Pattern pattern = new Pattern(myDrawingArea.GetDisplayingImage()))
        {
            List<Match> matches = area.FindAll(pattern);
            foreach (Match match in matches)
            {
                match.Highlight();
            }
            Thread.Sleep(2222);
            Area.ClearHighlight();
        }
    }
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.0.0 0 11/24/2020